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Borderlands 2 farming legendary class mods
Borderlands 2 farming legendary class mods









borderlands 2 farming legendary class mods

r/TinyTinaWonderlands - Assault on Dragon Keep 2? Happy Thanksgiving to all by the way.The place to discuss and post anything related to Borderlands 2, Still, with 96.5% More Wub Wub! This Subreddit supports: > Reddit Re-Design > Reddit Old Design > RES Night Modeīe nice, keep it civil and follow the reddiquette I didn’t want this thread to be lost to the developers behind the Holiday weekend.

borderlands 2 farming legendary class mods

The discussion has dried up due to the overwhelming agreement. Hopefully the developers see sense.įinal Edit of wanted to a developer to bring attention to this thread. It’s unfortunate that legendary Class mods are in this state to begin with, but it was the hand we were dealt. Hopefully this picks up steam(link it where ever you can). Don’t just put the dedicated loot on the boss. The trials areas themselves should have increased chance to drop the legendary mod in question, so you could potentially get more than 1 per run.Class mods need to be focused so that getting one isn’t a mini lottery within a lottery.We know we all love when we get the atlas reload time buff as one of our passives on a legendary class mod They would have to run the entire trial all over again just to farm for one mod that might not always drop, and won’t always have the relevant stat increases. It would take people forever to get the mod that actually fits their play style, and buffs stats relevant to them. With that in mind, You simply cannot put legendary class mods behind a trial ’s un-farmable. Class mod types can vary in too many factors such as Manufacture loyalties, Gun Passives, Melee Passives, Gun Types, Action skill cooldown, Health regen, etc. This game has an entirely different philosophy with wildly expansive variation within a single class mod type. Getting the class mod itself was the prize. In previous installments such a borderlands 2, putting a class mod behind such a trial would not have been bad design because class mods were more focused and the discrepancy between the same class mod were low. Weapons don’t have that much RELEVANT variation between the same weapon. Getting a god roll version of a legendary class mod is the holy grail. Getting the legendary mod itself is not the prize. There is too much discrepancy between versions of the same legendary class mods. Legendary Class Mods should not be placed on Trial Bosses for one reason really. I will also offer an alternative suggestion at the end.īack story: The community has been heavily testing what bosses drop what gear, and the conclusion is that legendary class mods are dedicated to trial bosses(they can also world drop). Putting Class Mods in there current state behind Trial Bosses is bad from a design standpoint, and I will explain why. This is not a plea from the lazy or unskilled. I am not saying, I want to the best things in the game to be handed to me. I want to preface this post with a disclaimer:











Borderlands 2 farming legendary class mods